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Vultracide Superior Gaming Doom 2 Maps
doom.vultracide.net
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The Superior Gaming Experience!

All these maps are made by Paul Roman Ograbisz.
Note that some downloadable original package documentation may contain legacy information.



One hit maximum effect: Download everything below in one package: doom.vultracide.net.zip



Requirements:





Original Doom 2 Maps
Doom2 or ZDoom recommended


VULTRACIDE TRAINING
Find out if you're a pussy or a real Doom player! 'Nuff said.
Well okay some more info: Level is constructed in a way that you cannot avoid the training lessons. Wonderful and smart level. Check it out!
-> Try to make it in one piece without saving!
Don't get mad at the last distance running test shortly before the end: Use idclip for this one before you become mad! Sometimes I tried a hundred times in  a row and didn't manage it... But it is possible in all DOOM engines original and port! No impossibilities contained. All tested. But some tests are for the hardcore cracks. Really: Use idclip before you blow a fuse and hit something around you because of this crappy litte last distance test. ^^



VULTRACIDE ENDURANCE
Kill 777 imps with the given resources. Close combat inevitably imminent! Only the toughest survive. Very, very nice to play!
Multiplayer possible; the only way to walk the forbidden secret level zones you'll see/guess.

See package information text for more details.



VULTRACIDE TERROR
Now try to work out this one! Excellent puzzle. Think!
However, you need a little luck, too. ^^ But concept is vital here. Try to work it out!



VULTRACIDE POWER PLANT
>> VULTRACIDE HEAVY INDUSTRIES VCD/UAC TEST REACTOR HOMEPAGE
The most complex map you have ever seen! This is a working monster sorting machine I construced here! Multiplayer possible and recommended for more fun!
Concept was to build a highly functional building with a real purpose. Purpose: Separating monsters into cells and controlling it from the main reactor room. Absolutely hilarious and wonderful map!!!

Inspiration was general interest in nuclear power plants, a documentation about Chernobyl and some visits to Kernkraftwerk Krümmel here near Hamburg. Exterior reactor building look is based on Kernkraftwerk Brunsbüttel with it's black panel walls we remember from the end building of Doom 2 "Suburbs".
Map is not finished! But the reactor and it's vincinity are ready!
All pleyers start in the town. Only one player is able to get the red card and becomes the head of the power plant. He can designate the staff (other players) in his office: Reactor site security (inner and outer; Blue card) and reactor control teams. (Yellow card)
There is a story and some more intelligent stuff behind this map but I never did it till the end... So have a look at this freaky masterpiece!!! Try to work out the contol room aparatus.




Doom 2 Port Multiplayer Maps
ZDaemon recommended


ETERNAL MAYHEM (M8 DEMO)
"It's time to be a hero again, marine!"

Wonderful smashfest!
Pistol is custom and the best pistol you have ever seen! Wonderful double blast!
Some Demons edited. Useless demons and demon functions taken out: Pain Elemental is a fireball-thrower; Spectre is an advanced demon with distance fight capabilities; better Baron Of Hell concept; etc. ...
AND WARNING/SUPER: Map 1 holds the baddes maddest demon ever: The LifeHunter! My own invention. Have fun dying! But you must find it first ;)

See package information text for more details.


POSSIBLE ERROR: Game crash possible due to too many corpses lying around. (I did not implement the corpses to vanish like in other endless monster maps...)



VULTRACIDE DEFENSE
Three absolutely wonderful base defense maps!
Design concept was not to use doors or elevators to enable the monsters to go anywhere directly without using active sectors.



Hell 30
Hell Outpost to be overran by several thousand (!) monsters! =D
Try to survive. It's possible even in single player. (As far as I remember?! ^^)
Hard stuff. Old Vultracide logo on the base floor.
The map is so big it bends the egine: You come out at the other end of the map when walking into the level borders using idclip.

POSSIBLE ERROR: No multiplayer possible due to too many monsters on map.

_